Basically no part of P3 was used as-is, I think? But the end result is what matters (laugh). You must have had to rebuild much of the game from scratch.Every step of the way we’d hit a new wall, and every time we’d have to overcome it. Development was quite difficult because of this. Cut this bit, change that bit… We had never envisioned any of that when we started, but if we didn’t cut down on various internal parts of the game, it just wouldn’t fit. So, it ended up being more of an undertaking than we had initially imagined. Accordingly, we had no idea how much development would cost – we figured we’d just have to give it a shot and work from there. Usuda: When we started the project, we basically had no experience with PSP software development. What was the porting process itself like? The PS2 and the PSP have very different hardware capabilities.P3 was a turning point in the series, and we felt that if we made a handheld console port, many more people would be able to play it more easily. Seeing that response, we thought that all these new fans, as well as people who haven’t played a Persona game before, might want to get to know the series a bit more. We’re quite grateful for all of the attention it received, and it brought many new fans to the series. Usuda: After P3 and Persona 3 FES (P3F), Persona 4 (P4) was released. So, what was the goal behind making P3P?.For P3P, she added the female protagonist, as well as additional Social Link scenarios, and worked with Usuda on directing the game’s overall synthesis. For P3P, he handled overall system layout and graphic design, as well as cutscenes. We hope this interview allows you to appreciate aspects of the original work you weren’t aware of. This interview covers highlights of P3P, as well as never-before-told tales from development. We’ve asked the directors, Usuda and Kido, to talk about all the new content and changes in this edition. Originally released on the PS2, Persona 3 (P3) has been ported to the handheld PSP console as Persona 3 Portable (P3P).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |